CORE STUDIO | 2020
Taught By: Levi Hammett & Michael Hersrud
This project was an introduction to the basic rules of game UI design, and dipped into the realm of components that make up a good visual theme. It was mainly drawn from the realm of character design and story-telling. Another reason is the pandemic, oddly.
The world’s meltdown over the pandemic acted as a source of inspiration, and this resulted in an attempt to visualize what a person would do if there were to be an even bigger outbreak, like that of a zombie virus that puts all life on hold.